How would you react to the beginning of the end?
Sarah (played by Hunger Games actress Stef Dawson), a young artist based out of Los Angeles, finds herself confronted with issues no person in the prime of their life should ever have to face.
Coming home from a unsuccessful meeting Sarah finds herself in the midst of chaos that has sprung up quickly and enveloped all of Los Angeles. She escapes the carnage, but just barely. Safe and sound at home Sarah soon discovers that she didn’t escape completely unscathed. She has been bitten. A minor inconvenience until an announcement foretells that bite wounds are no trifling matter.
In a state of shock and denial Sarah tries to continue on as if nothing were amiss until the obvious fallacy of her pre-drawn conclusion begins to stare her in the face. As Sarah’s physical state begins to diminish she is forced to have to come to grips with her own mortality and come to the great understanding of life; that all life eventually ends in death.
A personal story and memoir of death, The Beginning is a deeply emotional tale that follows a character through their own personal anguish and reflection. In this world, it is the beginning of the end.
I met Justin back in September when the film was in pre-production. Besides being fascinated with Zombies (it can happen…maybe not rise from the grave type, but more of a 28 Days Later type of scenario…what? You don’t think it can happen?? Well, don’t come looking for me when you’re trying to survive the zombie apocalypse!), I liked that it followed the mind of one character as she goes through a range of emotions that lead to her imminent reanimation.
From a scoring perspective, everything came from Sarah’s point of view. The score is mostly strings and piano combined with a drone plugin that’s based on what’s put into it. While the instruments represent her current emotional state, the drone and other processing represents her fear of what’s out there. The result is a psychological score that mixes of classical scoring, extended techniques, and digital music processing.